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HUCAPP 2024 - 3rd International Conference on Human Computer Interaction Th...

Date & Time

Sat, Aug 24 12:00 AM 2024 - Sun, Aug 25 12:00 AM 2024
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Venue

, Prague, , Czechia,
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Price
$507.00-$967.00


Description

HUCAPP 2020 - 3rd International Conference on Human Computer Interaction Theory and Applications

 

HUCAPP is part of VISIGRAPP, the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications.
Registration to HUCAPP allows free access to all other VISIGRAPP conferences.

Upcoming Deadlines

Regular Paper Submission: October 1, 2020
Regular Paper Authors Notification: November 29, 2020
Regular Paper Camera Ready and Registration : December 13, 2020

The International Conference on Human Computer Interaction Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Human Computer Interaction. The conference will be structured along four main tracks, covering different aspects related to Human Computer Interaction, from Theories, Models and User Evaluation, Interaction Techniques and Devices, Haptic and Multimodal Interaction, and Agents and Human Interaction.

 

Conference Areas

1 . Agents and Human Interaction

2 . Haptic and Multimodal Interaction

3 . Theories, Models and User Evaluation

4 . Interaction Techniques and Devices

Conference Chair

Jose Braz, Escola Superior de Tecnologia de Setúbal, Portugal

PROGRAM CO-CHAIRS

Manuela Chessa, University of Genoa, Italy
Alexis Paljic, Mines Paristech, France

Keynote Speaker

Daniel McDuff, Microsoft, United States

 

SCOPE

The International Conference on Human Computer Interaction Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Human Computer Interaction. The conference will be structured along four main tracks, covering different aspects related to Human Computer Interaction, from Theories, Models and User Evaluation, Interaction Techniques and Devices, Haptic and Multimodal Interaction, and Agents and Human Interaction. We welcome papers describing original work in any of the areas listed below. Papers describing advanced prototypes, systems, tools and techniques as well as general survey papers indicating future directions are also encouraged. Paper acceptance will be based on quality, relevance to the conference themes and originality. The conference program will include both oral and poster presentations. Special sessions, dedicated to case-studies and commercial presentations, as well as technical tutorials, dedicated to technical/scientific topics, are also envisaged. Companies interested in presenting their products/methodologies or researchers interested in lecturing a tutorial are invited to contact the conference secretariat.

 

CONFERENCE AREAS

Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:

1. AGENTS AND HUMAN INTERACTION
2. HAPTIC AND MULTIMODAL INTERACTION
3. THEORIES, MODELS AND USER EVALUATION
4. INTERACTION TECHNIQUES AND DEVICES


 

AREA 1: AGENTS AND HUMAN INTERACTION

  • Models for Human-Agent Interaction
  • Agents for Human-Human Interaction
  • Agent-based Human-Computer-Interaction
  • Agent-based Human-Robot Interaction
  • Social Agents and Emotional Interaction
  • Human Cooperation and Agent-Based Interaction

 

AREA 2: HAPTIC AND MULTIMODAL INTERACTION

  • Fundamental of Haptic Interactions
  • Haptics Simulation and Rendering
  • Haptic Feedback and Control
  • Model for Haptic Interactions
  • Embodied Haptic Interfaces
  • Multimodal Systems and Application
  • Input and Output Modalities
  • Integration Mechanisms and Fusion Strategies

 

AREA 3: THEORIES, MODELS AND USER EVALUATION

  • Design Methods and Tools
  • Cognitive and Conceptual Models
  • Model-Based and Mental Design
  • Evaluation Paradigms and Frameworks
  • User Performance Evaluation
  • User Modeling and Profiling
  • Analysis Methods and Tools
  • Usability and User Experience
  • Task Analysis, Guidelines and Heuristics

 

AREA 4: INTERACTION TECHNIQUES AND DEVICES

  • General Input and Output Devices
  • Virtual, Augmented and Mixed Reality
  • Interactive Systems for Education and Training
  • Collaborative Systems for Teaching, Studying and Learning
  • Interaction Devices and Immersive Displays
  • Organic User Interfaces
  • Tangible User Interfaces
  • Mobile, Wearable and Pervasive Devices
  • Wearable, Ubiquitous and Pervasive Computing
  • Multi-User and Collaborative Systems
  • Context-Aware and Adaptive Systems
  • 3D Interaction Techniques and Metaphores

 

Please contact the event manager Marilyn ([email protected] ) below for:
- Multiple participant discounts
- Price quotations or visa invitation letters
- Payment by alternate channels (PayPal, check, Western Union, wire transfers etc)
- Event sponsorships

NO REFUNDS ALLOWED ON REGISTRATIONS
Service fees included in this listing.
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Reference:


https://www.eventbrite.com/e/hucapp-2020-3rd-international-conference-on-human-computer-interaction-theory-and-applications-ins-tickets-46411723715

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